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Dare to be Digital 2011 Team Blog

A Necessary Evil: Carne Carne

We are A necessary evil and our game is Carne Carne, a 2D puzzle platformer where you play as a mexican meatball with the ability to eat and terraform the world around you.

Sounds fun, eh?

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Whoa, it\'s been a while

11th July 2011

So, yeah.  Forgot this thing existed.  Got loads of new things in the game, collapsing environments a 2 player split screen race mode, whole bunch of new animations and a fair few new til

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Saturday eh?

18th June 2011

Coders have been working since early on saturday morning, got a whole bunch of things done since I last wrote a blog.  New block type created, swinging mechanic done, hammering mechanic done,

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End of another day.

16th June 2011

It's been a pretty productive day and spirits are still high, but I can't help and feel that we are all looking forward to the weekend.  Got enemy animations done, a title screen concepted (it

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Day 3 finished.

15th June 2011

Well it's been a busy 3 days (if you ignore the fact that half of the first day was spent getting photos taken.  We've been wearing the sombreros that were meant to arrive for the photoshoot a

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