Dare to be Digital 2011 Team Blog
A Necessary Evil: Carne Carne
We are A necessary evil and our game is Carne Carne, a 2D puzzle platformer where you play as a mexican meatball with the ability to eat and terraform the world around you.
Sounds fun, eh?
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Whoa, it\'s been a while
11th July 2011
So, yeah. Forgot this thing existed. Got loads of new things in the game, collapsing environments a 2 player split screen race mode, whole bunch of new animations and a fair few new til
Saturday eh?
18th June 2011
Coders have been working since early on saturday morning, got a whole bunch of things done since I last wrote a blog. New block type created, swinging mechanic done, hammering mechanic done,
End of another day.
16th June 2011
It's been a pretty productive day and spirits are still high, but I can't help and feel that we are all looking forward to the weekend. Got enemy animations done, a title screen concepted (it
Day 3 finished.
15th June 2011
Well it's been a busy 3 days (if you ignore the fact that half of the first day was spent getting photos taken. We've been wearing the sombreros that were meant to arrive for the photoshoot a

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