Ramblin\' Wreckage at Dare 2010
Moving Into Week 4
28th June 2010
This week will be quite a crucial week for us. Not only does it mark the almost-half-way mark of the competition, but our coders should be producing some important software for the developers to use. Just last week we began the use of a sprite editor built in Java that allows the artists to add animations to the game. Now, by midweek this week, we anticipate the completion of the level editor that will allow us to test some of our levels as well as more easily create and test new ones! This will also allow us to begin testing and tweaking the mechanics and fluidity of the game. Play testing, here we come!